Price protection, price matching or price guarantees do not apply to Intra-day, Daily Deals or limited-time promotions. Use your comma and period Keys to Rotate the Objects.Prices, specifications, availability and terms of offers may change without notice. It prevents the normal corrections the game will make for two parents With very different facial structures: FaceBlendLimits (on/off) Toggle Shadows On/Off for Sims: BoolProp simShadows (true/false) Set to True to show Lot Information: Boolprop lotInfoAdvancedMode (true/false) Set to True to see the path where the selected Sim walks to: BoolProp displayPaths (true/false) Set to True to Light up Objects Continuously instead of only when used: Boolprop allObjectLightsOn (true/false)
Set to True and Walls will no longer cut away from selected Sim: Boolprop renderSelectedSimLevel (True/False) Set to True and Cars will have more detail in Neighborhood: Boolprop carsCompact (true/false) Set to True and blocks appear on Sims faces and on parts where Sims look at: Boolprop displayLookAtBoxes (true/false) Set to False to Removes Trees/Plants from Neighborhood: Boolprop displayNeighborhoodFlora (true/false) Set to False to Remove House Graphics from Neighborhood: Boolprop displayLotImposters (true/false) Set to False to Remove Water from Neighborhood: Boolprop displayNeighborhoodWater (true/false) Set to False to Remove Shadows on Objects inside House: BoolProp guob (true/false) Set to False to Remove Roads from Neighborhood: Boolprop displayNeighborhoodRoads (true/false) Set to False to Remove Water (Ponds) from Lots: Boolprop lotWater (true/false) Set to False to Remove Shadows on Objects outside house: Boolprop objectShadows (true/false) Set to False to Remove Props like Rocks and Towers from Neighborhood: Boolprop displayNeighborhoodProps (true/false) Set to False to Remove Bridges from Neighborhood: Boolprop displayNeighborhoodRoadsWithModel (true/false) Set to False to place Floor Tiles outside Lot: Boolprop locktiles (true/false) Set to False and Lots will not light up when highlighted in Neighborhood: Boolprop lotTerrainLighting (true/false) Set to False to Remove Floorpainting on Lot: Boolprop lotTerrainPaints (true/false) Puts the game in Slow Motion: Slowmotion (0must be a value fromfastest and 8must be a value fromslowest) Only for use in Neighborhood view, Toggles between the two Terrain types: TerrainType (desert/temperate) Moves Objects and Deletes what you couldn't before: Moveobjects (on/off) In Neighborhood shows Filename of House when lot is highlighted: Boolprop ShowLotPackageFilename (true/false) If set to True ALL other Cheats work: BoolProp testingcheatsenabled (true/false) Removes ALL Sims from the Neighborhood (Neighborhood view only): DeleteAllCharactersĬhanges the Slope Angle of a Roof: RoofSlopeAngle (15 to 75)ĭecreases Game Performance but Increases Graphics: Vsync offĭisables the Ability to Change Elevation of Floor Tiles: Boolprop constrainFloorElevation true Makes the Screen Grainy: FilmGrain no# (no# must be a value from 0.0 to 1.0 and requires postprocessing to be on)Īllows you to change Elevation of Floor Tiles: Boolprop constrainFloorElevation false Sitcom Flashback Blur Effect: Bloom rgb no# (no# must be a value from 0.0 to 1.0 and requires postprocessing to be on)
Turns Postprocessing On: BoolProp enablePostProcessing true (do not click 'FORCE ERROR' in this mode EVER!)Īdds a Letterbox effect to the view: LetterBox no# (no# must be a value from 0.0 to 0.4 and requires the above postprocessing code to be on)īlurry Bits at the Edge of the Screen: Vignette no# no# no# (no# must be values from 0.0 to 1.0 and requires postprocessing to be active) Turns Postprocessing Off: BoolProp enablePostProcessing false Makes your Sims Larger or Smaller (requires a digit after the code that acts as a multiplier): StretchSkeleton Access the 'cheat' window (developer console) press CTRL + SHIFT + C on your keyboard.